A Little Bit
About Me

About

I'm drawn to work where precedent is thin and the rules aren't fully written yet. Where tools, incentives, and norms are still being defined, and early decisions meaningfully shape how systems evolve.

Over the last fifteen years, my work has sat at the intersection of systems, design, and emerging technology. I've helped build and shape products across fintech, education, crypto, and AI, often stepping in where things are complex, loosely defined, or evolving quickly, and making them usable, durable, and understandable.

My interest in new organizational models, particularly DAOs, eventually led to a conversation with TIME Magazine about what it's actually like to work inside them.

DJing for many years led me to co-found Night Vision, an underground electronic music project that shaped how I think about communal experience and participation.

Most recently I led design and frontend across Octant, Golem Foundation's public goods funding suite, unifying five apps under one design system delivered as an agent. Before that I worked with organizations like The Ethereum Foundation and Optimism on public goods funding, and worked on products like Safe and Gnosis Pay, where the goal was to make self-custody and crypto payments feel obvious rather than intimidating. I've also helped rebuild Typing.com, a free platform that helps tens of millions of students and teachers across the world, and contributed to causes and movements I believe in, from Yang 2020 to work with Amnesty International.

Being a parent of two has been a reliable way to stay grounded, especially when deciding what actually needs to be complicated and what doesn't.

Today, I focus on building systems that can handle real-world complexity, scale responsibly, and continue to work long after the initial excitement wears off.

My
Experience

Download My CV

Colin Spence

Product Designer & Design Engineer
I’m a product designer and design engineer with 15+ years of experience building system-level UX across SaaS, AI, and decentralized products. I bridge design and code, turning ambiguity into clear interaction patterns, shipping production-ready work, and aligning cross-functional teams in fast-moving environments.

Proficiencies

Design Strategy

Design Leadership

Product Design

Design Systems

Human-Centered Design

Frontend Development

Prototyping in Code

AI & Agent Product UX

Generative Art

3D Illustration

Tools

Figma/FigJam

Miro

Adobe Creative Suite

React / TypeScript

Next.js

Tailwind CSS

Framer Motion

Claude Code & agent tooling

Three.js

Education

2006 - 2009

Branding & Illustration

MacEwan University

References

Julio Avila

|Octant

Jordan Ellis

|Perplexity

Andrej Ktitarev

|Deep Work

Auryn MacMillan

|Gnosis Guild

Ori Shimony

|dOrg

References are available upon request.

Work Experience

2026 - PRESENT

Octant

|Design Lead & Design Engineer

Led design and frontend across Octant's five apps and shipped octant.build in six weeks. Built Kay, a design system delivered as a Claude Code agent that the whole team prototypes and audits with.

2024 - 2026

AITV

|Product Designer

Shaped the core UX for agent creation, credit systems, and real-time actions, improving clarity across a rapidly evolving product surface.

2021 - 2024

Gnosis Guild

|Product Designer / Frontend Developer

Designed intuitive UX for decentralized governance tools, simplifying complex DAO mechanisms and concepts into clear interaction patterns.

2021 - 2023

Deep Work

|Freelance Creative Director / Product Designer

Directed and delivered rapid UX solutions in a number of "Hyper Sprints", helping early-stage teams define flows and patterns under tight constraints.

2020 - 2024

Polywrap

|Product Designer / Frontend Developer

Improved developer experience and brand clarity for Polywrap tooling, translating protocol-level complexity into accessible product surfaces.

2019 - PRESENT

dOrg

|Freelance Product Designer / Frontend Developer

Designed and built UX for multiple web3 ecosystem projects, contributing both design and frontend engineering across varied decentralized products.

2017 - 2019

Teaching.com

|Product Designer / Frontend Developer

Designed UX/UI for Typing.com, the leading typing education platform, improving core flows and learning interactions for tens of millions of students.

2014 - 2017

Granify

|Design Lead

Led a five-person design team on e-commerce nudges triggered by real-time machine learning, pairing behavioural psychology with data-driven optimization in a culture of trust and exploration.

2010 - 2014

Venture Publishing

|Associate Art Director

Directed visual design across multiple print and digital publications, delivering consistent editorial layouts and brand systems.

Currently
Leon Vynehall - Rare Forever [2021]
listening to:
Leon Vynehall - Rare Forever [2021]
pumpkin ravioli with brown butter and sage
cooking:
pumpkin ravioli with brown butter and sage
backyard gradient sunset views
enjoying:
backyard gradient sunset views